A patented molecular programming & animation process. An evolution of AutoCAD apps. 3D atomic interaction design for web browsers.
Re-launching a brand with comedic social stickiness and a responsive web design. Google Analytics data drove the marketing & design product.
I created a metagame platform for SimCity 4 storytellers and content creators to grow around a free exchange of content and ideas on the web.
Trion Game Network
Marketing site, landing page & in-game overhead display (HUD) designs for multiple productions, including Rift and End of Nations.
Classic "evergreen" toy to app: I took the ant farm experience from concept to prototype for Uncle Milton.
Design for the web-based weather photo community supporting wunderground.com and the occasional technology prototype of new intellectual property.
The #1 social game network hired me to translate their new brand concept into web and landing page UX designs.
About Mark Templin
Beyond being a creative web spider for over 20 years, my experience in electronic entertainment is 16 years deep and counting. I have architected multiple enterprise platforms for companies like MAXIS, Electronic Arts and Autodesk. I am a full stack developer on the web and an Apple app developer.